Abstract :
Four books are briefly described: "The Game Maker\´s Apprentice: Game Development for Beginners," by Jacob Habgood and Mark Overmars (Apress, ISBN-978-1-59059-615-9, 336 pp.); "Silicon Earth: Introduction to the Microelectronics and Nanotechnology Revolution," by John D. Cressler (Cambridge University Press; www.cambridge.org; 978-0-521-70505-9; 508 pp.); "Leading the Virtual Workforce: How Great Leaders Transform Organizations in the 21st Century," by Karen Sobel Lojeski (Wiley; 978-0-470-42280-9; 155 pp.); and "Game Usability: Advancing the Player Experience," by Katherine Isbister and Noah Schaffer (Morgan Kaufmann; www.elsevierdirect.com; 978-0-123-74461-6; 512 pp).