Title :
Innovative computing powers theme park adventures
Author :
Macedonia, Michael
Author_Institution :
Stricom, Orlando, FL, USA
fDate :
2/1/2001 12:00:00 AM
Abstract :
Entertainment technology has found application in a vast number of settings, from living-room console games to in-flight entertainment systems. Yet amusement parks provide the largest and possibly most impressive arena for showcasing these technologies. The author argues that the tight integration of complex physical sets and 3D computer-generated imagery provides theme park customers with a wild ride
Keywords :
entertainment; social aspects of automation; 3D computer-generated imagery; amusement parks; computing powers theme park adventures; entertainment technology; in-flight entertainment systems; living-room console games; Cities and towns; Computational modeling; Computer displays; Computer graphics; Glass; Magnets; Marine vehicles; Military computing; Physics computing; Virtual reality;