DocumentCode :
1446896
Title :
Natural Interaction Metaphors for Functional Validations of Virtual Car Models
Author :
Moehring, Mathias ; Froehlich, Bernd
Author_Institution :
Group Res. Virtual Technol., Wolfsburg, Germany
Volume :
17
Issue :
9
fYear :
2011
Firstpage :
1195
Lastpage :
1208
Abstract :
Natural Interaction in virtual environments is a key requirement for the virtual validation of functional aspects in automotive product development processes. Natural Interaction is the metaphor people encounter in reality: the direct manipulation of objects by their hands. To enable this kind of Natural Interaction, we propose a pseudophysical metaphor that is both plausible enough to provide realistic interaction and robust enough to meet the needs of industrial applications. Our analysis of the most common types of objects in typical automotive scenarios guided the development of a set of refined grasping heuristics to support robust finger-based interaction of multiple hands and users. The objects´ behavior in reaction to the users´ finger motions is based on pseudophysical simulations, which also take various types of constrained objects into account. In dealing with real-world scenarios, we had to introduce the concept of Normal Proxies, which extend objects with appropriate normals for improved grasp detection and grasp stability. An expert review revealed that our interaction metaphors allow for an intuitive and reliable assessment of several functionalities of objects found in a car interior. Follow-up user studies showed that overall task performance and usability are similar for CAVE and HMD environments. For larger objects and more gross manipulation, using the CAVE without employing a virtual hand representation is preferred, but for more fine-grained manipulation and smaller objects, the HMD turns out to be beneficial.
Keywords :
automotive components; automotive engineering; mechanical engineering computing; product development; virtual reality; CAVE; HMD; automotive product development processes; car interior; direct object manipulation; finger-based interaction; functional validations; multiple hands; natural interaction metaphors; normal proxies; object behavior; pseudophysical simulations; refined grasping heuristics; virtual car models; virtual hand representation; Computer graphics; Three dimensional displays; User interfaces; 3D graphics and realism; User interfaces; input/output devices; systems and software.;
fLanguage :
English
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
Publisher :
ieee
ISSN :
1077-2626
Type :
jour
DOI :
10.1109/TVCG.2011.36
Filename :
5710906
Link To Document :
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