DocumentCode
1448389
Title
Images for accelerating architectural walkthroughs
Author
Rafferty, Matthew M. ; Aliaga, Daniel G. ; Popescu, Voicu ; Lastra, Anselmo A.
Author_Institution
North Carolina Univ., Chapel Hill, NC, USA
Volume
18
Issue
6
fYear
1998
Firstpage
38
Lastpage
45
Abstract
We describe our image-based solutions to produce a system for the interactive walkthrough of large architectural models. Our overall approach uses a specialization of impostors introduced by Maciel and Shirley (1995). With this method, portions of a general 3D model can be replaced with representations that take less time to render, namely 2D textures. Solving the general problem of deciding where to place textures to improve rendering performance proves difficult. The cells and portals framework lets us formulate a set of concrete and efficient algorithms for replacing geometry with images
Keywords
architectural CAD; engineering graphics; image texture; rendering (computer graphics); solid modelling; 2D textures; 3D model; architectural walkthroughs; geometry; impostors; large architectural models; rendering; three dimensional model; Acceleration; Computational efficiency; Equations; Geometry; Painting; Pixel; Portals; Rendering (computer graphics); Switches; Virtual reality;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.734978
Filename
734978
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