DocumentCode :
144950
Title :
Software Architectures for Implementing Achievement Badges - Practical Experiences
Author :
Haaranen, Lassi ; Hakulinen, L. ; Ihantola, P. ; Korhonen, A.
Author_Institution :
Dept. of Comput. Sci. & Eng., Aalto Univ., Espoo, Finland
fYear :
2014
fDate :
11-13 April 2014
Firstpage :
41
Lastpage :
46
Abstract :
There are multiple commercial and non-commercial products available to integrate gamification aspects to existing services. Some of these are platform dependent whilst others are more general purpose. Commercial systems come with some problems - for example, lack of control and privacy issues. To avoid these problems, we created two iterations of badge systems and tested both of them on large courses (ca. 300 students each). In this paper, we present these systems and evaluate their merits and flaws. Based on our experiences, we present design principles on how to implement badge systems to existing online learning environments.
Keywords :
computer aided instruction; computer games; educational courses; software architecture; badge systems; implementing achievement badges practical experiences; integrate gamification aspects; online learning environments; privacy issues; software architectures; Context; Data structures; Educational institutions; Least squares approximations; Software; Visualization; achievement badges; automated assessment; gamification; system design;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Teaching and Learning in Computing and Engineering (LaTiCE), 2014 International Conference on
Conference_Location :
Kuching
Type :
conf
DOI :
10.1109/LaTiCE.2014.16
Filename :
6821826
Link To Document :
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