• DocumentCode
    1452367
  • Title

    Digital Media and the Beginning Designer

  • Author

    Goldman, G.

  • Author_Institution
    New Jersey Inst. of Technol., Newark, NJ, USA
  • Volume
    32
  • Issue
    2
  • fYear
    2012
  • Firstpage
    14
  • Lastpage
    21
  • Abstract
    Use and creation of computer graphics can be effectively taught to beginning design students in the context of discipline-specific design projects. In particular, a case study of the pedagogy implemented by the New Jersey Institute of Technology´s College of Architecture + Design provides examples of how teachers harness the students´ desire to create and provide educational opportunities for undergraduates to learn about the use of digital media in the processes and products of design. Employing a carefully constructed sequence, students are exposed to (and use) computer applications for raster imaging, vector drawing, 3D modeling and rendering, and eventually building information modeling and time-based sequential representation all while producing original work through analysis and synthesis.
  • Keywords
    computer science education; design; educational computing; rendering (computer graphics); solid modelling; 3D modeling; beginning design students; computer graphics; digital media; discipline-specific design projects; educational opportunities; raster imaging; rendering; vector drawing; Computer science education; Design methodology; Education courses; architecture; art and design; computer graphics; education; interior design;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2012.35
  • Filename
    6155163