DocumentCode :
1452367
Title :
Digital Media and the Beginning Designer
Author :
Goldman, G.
Author_Institution :
New Jersey Inst. of Technol., Newark, NJ, USA
Volume :
32
Issue :
2
fYear :
2012
Firstpage :
14
Lastpage :
21
Abstract :
Use and creation of computer graphics can be effectively taught to beginning design students in the context of discipline-specific design projects. In particular, a case study of the pedagogy implemented by the New Jersey Institute of Technology´s College of Architecture + Design provides examples of how teachers harness the students´ desire to create and provide educational opportunities for undergraduates to learn about the use of digital media in the processes and products of design. Employing a carefully constructed sequence, students are exposed to (and use) computer applications for raster imaging, vector drawing, 3D modeling and rendering, and eventually building information modeling and time-based sequential representation all while producing original work through analysis and synthesis.
Keywords :
computer science education; design; educational computing; rendering (computer graphics); solid modelling; 3D modeling; beginning design students; computer graphics; digital media; discipline-specific design projects; educational opportunities; raster imaging; rendering; vector drawing; Computer science education; Design methodology; Education courses; architecture; art and design; computer graphics; education; interior design;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/MCG.2012.35
Filename :
6155163
Link To Document :
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