DocumentCode :
1453709
Title :
Controlled Coalitional Games for Cooperative Mobile Social Networks
Author :
Niyato, Dusit ; Wang, Ping ; Saad, Walid ; Hjòrungnes, Are
Author_Institution :
Sch. of Comput. Eng., Nanyang Technol. Univ. (NTU), Singapore, Singapore
Volume :
60
Issue :
4
fYear :
2011
fDate :
5/1/2011 12:00:00 AM
Firstpage :
1812
Lastpage :
1824
Abstract :
Mobile social networks have been introduced as a new efficient (i.e., minimizing bandwidth usage) and effective (i.e., minimizing the delay or maximizing the number of target recipients) way of disseminating content and information to a particular group of mobile users who share similar interests. In this paper, we investigate how the content providers and the network operator can interact to distribute content in a mobile social network. The objective of each content provider is to minimize the cost that pertains to the time used to distribute the content to the subscribed mobile users and the cost due to the price paid to the network operator for transferring the content over a wireless connection through a base station. Although the content providers can cooperate by forming coalitions for sharing a wireless connection, the network operator can control the amount of bandwidth provided over the wireless connection. We introduce a novel coalitional game model, which is referred to as the controlled coalitional game, to investigate the decision-making process of the content providers and the network operator. Numerical studies show that, given the allocated bandwidth from the network operator, the content providers can self organize into coalitions while minimizing their individual cost. In addition, the results demonstrate that the revenue of the network operator can be maximized when the bandwidth allocation is performed while considering the coalitional structure of the content providers.
Keywords :
decision making; game theory; groupware; information dissemination; mobile computing; social networking (online); bandwidth allocation; base station; content dissemination; controlled coalitional games; cooperative mobile social networks; cost minimization; decision-making process; game theory; information dissemination; network operator; wireless connection; Bandwidth; Games; Markov processes; Mobile communication; Mobile computing; Social network services; Wireless communication; Coalitional game; content provider; game theory; mobile social network;
fLanguage :
English
Journal_Title :
Vehicular Technology, IEEE Transactions on
Publisher :
ieee
ISSN :
0018-9545
Type :
jour
DOI :
10.1109/TVT.2011.2116816
Filename :
5715895
Link To Document :
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