DocumentCode
1454855
Title
Building a multicasting tree in a high-speed network
Author
Tseng, Yu-Chee ; Juang, Tony Tong-Ying ; Du, Ming-Chih
Author_Institution
Nat. Central Univ., Chung-Li, Taiwan
Volume
6
Issue
4
fYear
1998
Firstpage
57
Lastpage
67
Abstract
To build a multicasting tree in a multicomputer network, the authors propose three strategies based on voting constructing a minimum spanning tree, and repeatedly constructing multiple minimum spanning trees. Typically, performance metrics to evaluate a multicast solution include time and traffic. Simultaneously optimizing both metrics is computationally intractable because the problem is NP-complete. The first scheme always guarantees the use of the shortest path from the source node to each destination. which makes it time-optimal. The other two schemes do not guarantee this but try to reduce the traffic as much as possible. To demonstrate these strategies´ effectiveness, the authors apply them to hypercubes, star graphs, and star graphs with some faults. The report shows experimental results to evaluate the performance of these solutions
Keywords
computational complexity; hypercube networks; multiprocessor interconnection networks; trees (mathematics); NP-complete; hypercubes; minimum spanning tree; multicast solution; multicasting tree; multicomputer network; star graphs; star graphs with some faults; Concurrent computing; Fault tolerance; High-speed networks; Hypercubes; Intelligent networks; Multicast algorithms; Network topology; Telecommunication traffic; Tree graphs; Voting;
fLanguage
English
Journal_Title
Concurrency, IEEE
Publisher
ieee
ISSN
1092-3063
Type
jour
DOI
10.1109/4434.736426
Filename
736426
Link To Document