• DocumentCode
    145492
  • Title

    [Poster] Turbidity-based aerial perspective rendering for mixed reality

  • Author

    Morales, C. ; Oishi, Tsukasa ; Ikeuchi, Katsushi

  • Author_Institution
    Univ. of Tokyo, Tokyo, Japan
  • fYear
    2014
  • fDate
    10-12 Sept. 2014
  • Firstpage
    283
  • Lastpage
    284
  • Abstract
    In outdoor Mixed Reality (MR), objects distant from the observer suffer from an effect called aerial perspective that fades the color of the objects and blends it to the environmental light color. The aerial perspective can be modeled using a physics-based approach; however, handling the changing and unpredictable environmental illumination is demanding. We present a turbidity-based method for rendering a virtual object with aerial perspective effect in a MR application. The proposed method first estimates the turbidity by matching luminance distributions of sky models and a captured omnidirectional sky image. Then the obtained turbidity is used to render the virtual object with aerial perspective.
  • Keywords
    augmented reality; rendering (computer graphics); MR; environmental illumination; environmental light color; luminance distribution; mixed reality; omnidirectional sky image; physics-based approach; turbidity-based aerial perspective; virtual object; Atmospheric modeling; Mathematical model; Observers; Rendering (computer graphics); Scattering; Solid modeling; Virtual reality; MR/AR for art; Photorealistic rendering; cultural heritage; or education and training;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mixed and Augmented Reality (ISMAR), 2014 IEEE International Symposium on
  • Conference_Location
    Munich
  • Type

    conf

  • DOI
    10.1109/ISMAR.2014.6948451
  • Filename
    6948451