DocumentCode
1458829
Title
Virtual environments in neuroscience
Author
Riva, Giuseppe
Author_Institution
Lab. of Appl. Technol. for Neuro-Psychol., IRCCS, Verbania, Italy
Volume
2
Issue
4
fYear
1998
Firstpage
275
Lastpage
281
Abstract
Virtual environments (VEs) let users navigate and interact with computer generated three dimensional (3D) environments in real time, allowing for the control of complex stimuli presentation. These VEs have attracted much attention in medicine, especially in remote or augmented surgery, and surgical training, which are critically dependent on hand-eye coordination. Recently, however, some research projects have begun to test the possibility of using VEs for the study and rehabilitation of human cognitive and functional activities. The paper highlights recent and ongoing research related to the applications of VEs in the neuroscience arena. In particular, it focuses on the American and European initiatives in this field, including a description of the European Commission (EC) funded VREPAR projects. Finally, the paper provides a general introduction to virtual reality (VR), as it relates to its impact on cognitive and functional abilities.
Keywords
biomedical education; computer aided instruction; medical computing; neurophysiology; real-time systems; virtual reality; European Commission funded VREPAR projects; European initiatives; VEs; augmented surgery; complex stimuli presentation; computer generated three dimensional environments; functional abilities; hand-eye coordination; human cognitive activities; neuroscience; surgical training; virtual environments; virtual reality; Biomedical imaging; Computer displays; Computer graphics; Humans; Medical services; Neuroscience; Surgery; Telemedicine; Testing; Virtual reality; Computer Systems; Neurosciences;
fLanguage
English
Journal_Title
Information Technology in Biomedicine, IEEE Transactions on
Publisher
ieee
ISSN
1089-7771
Type
jour
DOI
10.1109/4233.737583
Filename
737583
Link To Document