Abstract :
After discussing the economic advantages of training on simulated equipments, some of the problems solved by the computers in flying trainers, engine trainers and track recording will be described. The relative complications of a full flight simulator computer using digital and analogue methods are considered and the analogue type found to be most suitable. The use of the building brick principle is dealt with and details of utilization, running time and percentage serviceability given. Further applications of analogue methods to training equipments are discussed.