DocumentCode
1460022
Title
A High Performance Video Transform Engine by Using Space-Time Scheduling Strategy
Author
Chen, Yuan-Ho ; Chang, Tsin-Yuan
Author_Institution
Dept. of Electr. Eng., Nat. Tsing Hua Univ., Hsinchu, Taiwan
Volume
20
Issue
4
fYear
2012
fDate
4/1/2012 12:00:00 AM
Firstpage
655
Lastpage
664
Abstract
In this paper, a spatial and time scheduling strategy, called the space-time scheduling (STS) strategy, that achieves high image resolutions in real-time systems is proposed. The proposed spatial scheduling strategy includes the ability to choose the distributed arithmetic (DA)-precision bit length, a hardware sharing architecture that reduces the hardware cost, and the proposed time scheduling strategy arranges different dimensional computations in that it can calculate first-dimensional and second-dimensional transformations simultaneously in single 1-D discrete cosine transform (DCT) core to reach a hardware utilization of 100%. The DA-precision bit length is chosen as 9 bits instead of the traditional 12 bits based on test image simulations. In addition, the proposed hardware sharing architecture employs a binary signed-digit DA architecture that enables the arithmetic resources to be shared during the four time slots. For this reason, the proposed 2-D DCT core achieves high accuracy with a small area and a high throughput rate and is verified using a TSMC 0.18-μm 1P6M CMOS process chip implementation. Measurement results show that the core has a latency of 84 clock cycles with a 52 dB peak-signal-to-noise-ratio and is operated at 167 MHz with 15.8 K gate counts.
Keywords
CMOS integrated circuits; discrete cosine transforms; distributed arithmetic; image resolution; real-time systems; scheduling; video signal processing; 2D DCT core; DA-precision bit length; TSMC 1P6M CMOS process chip; arithmetic resources; binary signed-digit DA architecture; distributed arithmetic-precision bit length; first-dimensional transformations; frequency 167 MHz; hardware sharing architecture; high performance video transform engine; image resolutions; peak-signal-to-noise-ratio; real-time systems; second-dimensional transformations; single 1D discrete cosine transform; size 0.18 mum; space-time scheduling strategy; test image simulations; word length 12 bit; word length 9 bit; Accuracy; Adders; Computer architecture; Discrete cosine transforms; Hardware; Registers; Binary signed-digit (BSD); discrete cosine transform (DCT); distributed arithmetic (DA)-based; space-time scheduling (STS);
fLanguage
English
Journal_Title
Very Large Scale Integration (VLSI) Systems, IEEE Transactions on
Publisher
ieee
ISSN
1063-8210
Type
jour
DOI
10.1109/TVLSI.2011.2110620
Filename
5720540
Link To Document