• DocumentCode
    1463806
  • Title

    Keynote Speaker: Taking the "Virtual" Out of Virtual Reality

  • Author

    Séquin, Carlo H.

  • Author_Institution
    Univ. of California, Berkeley, CA, USA
  • Volume
    18
  • Issue
    4
  • fYear
    2012
  • fDate
    4/1/2012 12:00:00 AM
  • Abstract
    Summary form only given. Today´s graphics programs cannot only produce stunning photo-realistic images or convincingly real scene displays for interactive exploration, they can also produce physi cal output - thanks to the emergence of several different layered manufacturing technologies. For many design activities creating tangible models through some rapid prototyping prcess is a new and crucial feedback loop for debugging the functionality or customer-appeal of a new product. Dr. Sequin has two decades of experience with creating mathematical visualization models and designs ranging from university buildings to abstract geometrical sculptures. Turning these virtual creations into physical realities, however, raises a whole new set of issues that are often overlooked in the initial virtual design phase.
  • Keywords
    CAD; data visualisation; production engineering computing; rapid prototyping (industrial); virtual reality; abstract geometrical sculpture; design activity; graphics program; initial virtual design phase; interactive exploration; layered manufacturing technology; mathematical visualization model; photo-realistic image; rapid prototyping prcess; real scene display; tangible model; university building; virtual creation; virtual reality;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2012.49
  • Filename
    6165130