• DocumentCode
    1464101
  • Title

    Reconstructing the Curve-Skeletons of 3D Shapes Using the Visual Hull

  • Author

    Livesu, Marco ; Guggeri, Fabio ; Scateni, Riccardo

  • Author_Institution
    Dipt. di Mat. e Inf., Univ. degli Studi di Cagliari, Cagliari, Italy
  • Volume
    18
  • Issue
    11
  • fYear
    2012
  • Firstpage
    1891
  • Lastpage
    1901
  • Abstract
    Curve-skeletons are the most important descriptors for shapes, capable of capturing in a synthetic manner the most relevant features. They are useful for many different applications: from shape matching and retrieval, to medical imaging, to animation. This has led, over the years, to the development of several different techniques for extraction, each trying to comply with specific goals. We propose a novel technique which stems from the intuition of reproducing what a human being does to deduce the shape of an object holding it in his or her hand and rotating. To accomplish this, we use the formal definitions of epipolar geometry and visual hull. We show how it is possible to infer the curve-skeleton of a broad class of 3D shapes, along with an estimation of the radii of the maximal inscribed balls, by gathering information about the medial axes of their projections on the image planes of the stereographic vision. It is definitely worth to point out that our method works indifferently on (even unoriented) polygonal meshes, voxel models, and point clouds. Moreover, it is insensitive to noise, pose-invariant, resolution-invariant, and robust when applied to incomplete data sets.
  • Keywords
    computational geometry; image reconstruction; mesh generation; shape recognition; stereo image processing; 3D shapes; animation; curve-skeleton reconstruction; epipolar geometry; maximal inscribed balls; medial projections axes; medical imaging; point clouds; polygonal meshes; shape matching; shape retrieval; stereographic vision; visual hull; voxel models; Approximation methods; Cameras; Humans; Shape; Skeleton; Three dimensional displays; Visualization; Curve-skeleton; stereoscopic vision; visual hull;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2012.71
  • Filename
    6165274