• DocumentCode
    1468702
  • Title

    Integrating physics-based computing and visualization: modeling dust behavior

  • Author

    Chen, Jim X. ; Xiaodong Fu

  • Author_Institution
    Dept. of Comput. Sci., George Mason Univ., Fairfax, VA
  • Volume
    1
  • Issue
    1
  • fYear
    1999
  • Firstpage
    12
  • Lastpage
    16
  • Abstract
    Simulating physically realistic, complex dust behaviors is useful in interactive graphics applications, such as those used for education, entertainment, or training. Training in virtual environments is a major topic for research and applications, and generating dust behaviors in real time significantly increases the realism of the simulated training environment. We introduce a method for simulating the dust behaviors that a fast-traveling vehicle causes. Our method combines particle systems, rigid-body particle dynamics, computational fluid dynamics (CFD), rendering, and visualization techniques. Our work integrates physics-based computing and graphical visualization for applications in simulated virtual environments
  • Keywords
    computational fluid dynamics; dust; rendering (computer graphics); computational fluid dynamics; dust behaviour; fast-traveling vehicle; graphical visualization; interactive graphics; particle systems; physics-based computing; realism; rendering; rigid-body particle dynamics; simulated training environment; simulated virtual environments; virtual environments; visualization; visualization techniques; Computational fluid dynamics; Computational modeling; Graphics; Land vehicles; Physics computing; Roads; Tires; Virtual environment; Visualization; Wheels;
  • fLanguage
    English
  • Journal_Title
    Computing in Science & Engineering
  • Publisher
    ieee
  • ISSN
    1521-9615
  • Type

    jour

  • DOI
    10.1109/5992.743611
  • Filename
    743611