DocumentCode :
1469510
Title :
A Comparison of Gradient Estimation Methods for Volume Rendering on Unstructured Meshes
Author :
Correa, Carlos D. ; Hero, Robert ; Ma, Kwan-Liu
Author_Institution :
Dept. of Comput. Sci., Univ. of California, Davis, CA, USA
Volume :
17
Issue :
3
fYear :
2011
fDate :
3/1/2011 12:00:00 AM
Firstpage :
305
Lastpage :
319
Abstract :
This paper presents a study of gradient estimation methods for rendering unstructured-mesh volume data. Gradient estimation is necessary for rendering shaded isosurfaces and specular highlights, which provide important cues for shape and depth. Gradient estimation has been widely studied and deployed for regular-grid volume data to achieve local illumination effects, but has been, otherwise, for unstructured-mesh data. As a result, most of the unstructured-mesh volume visualizations made so far were unlit. In this paper, we present a comprehensive study of gradient estimation methods for unstructured meshes with respect to their cost and performance. Through a number of benchmarks, we discuss the effects of mesh quality and scalar function complexity in the accuracy of the reconstruction, and their impact in lighting-enabled volume rendering. Based on our study, we also propose two heuristic improvements to the gradient reconstruction process. The first heuristic improves the rendering quality with a hybrid algorithm that combines the results of the multiple reconstruction methods, based on the properties of a given mesh. The second heuristic improves the efficiency of its GPU implementation, by restricting the computation of the gradient on a fixed-size local neighborhood.
Keywords :
computational complexity; data visualisation; flow visualisation; gradient methods; image reconstruction; lighting; net structures (mechanical); rendering (computer graphics); GPU implementation; fixed size local neighborhood; gradient estimation method; gradient reconstruction process; hybrid algorithm; illumination effect; mesh quality; regular grid volume data; rendering quality; scalar function complexity; shaded isosurface rendering; unstructured mesh; volume rendering; Costs; Data visualization; Image reconstruction; Isosurfaces; Lighting; Optical reflection; Reconstruction algorithms; Rendering (computer graphics); Shape; Spatial resolution; Volume rendering; flow visualization.; gradient estimation; local illumination; unstructured meshes; Algorithms; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Reproducibility of Results;
fLanguage :
English
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
Publisher :
ieee
ISSN :
1077-2626
Type :
jour
DOI :
10.1109/TVCG.2009.105
Filename :
5262940
Link To Document :
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