• DocumentCode
    1470410
  • Title

    Player–Instrument Interaction Models for Digital Waveguide Synthesis of Guitar: Touch and Collisions

  • Author

    Evangelista, Gianpaolo ; Eckerholm, Fredrik

  • Author_Institution
    Digital Media Div., Linkoping Univ., Norrkoping, Sweden
  • Volume
    18
  • Issue
    4
  • fYear
    2010
  • fDate
    5/1/2010 12:00:00 AM
  • Firstpage
    822
  • Lastpage
    832
  • Abstract
    Physically inspired sound synthesis techniques have been devised for several instruments including guitar. Less well studied are methods to model the interactions of the player with strings and of the strings with other mechanical parts of the instrument. In this paper, we present methods based on simple scattering junctions to be inserted at various points along a digital waveguide simulating transversal wave propagation along a string. These junctions, which are derived using a balanced perturbation method for displacement wave variables, connect the waveguide with the external stimuli provided by the player or with objects that are part of the instrument. A model for plucking is revisited and improved. New nonlinear structures for the accurate model of collisions are developed. The proposed junctions achieve realistic synthesis of the interaction of the plucking finger or pick with the string, of the interaction of the fingers on the neck-side hand with strings, such as in the production of harmonics, and of the strings themselves with frets or fingerboard in a fretless instrument.
  • Keywords
    acoustic signal processing; acoustic wave propagation; harmonics; musical instruments; signal synthesis; digital waveguide synthesis; guitar; harmonics; physically inspired sound synthesis; player-instrument interaction models; plucking; transversal wave propagation; Acoustic scattering; Acoustic waveguides; Fingers; Instruments; Linear systems; Mechanical systems; Perturbation methods; Production; Waveguide components; Waveguide junctions; Digital waveguides; guitar; harmonics; physical models; player´s touch; pluck models; popping and slapping; scattering; sound synthesis; string;
  • fLanguage
    English
  • Journal_Title
    Audio, Speech, and Language Processing, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1558-7916
  • Type

    jour

  • DOI
    10.1109/TASL.2009.2038822
  • Filename
    5446590