Title :
Object-based texture coding of moving video in MPEG-4
Author_Institution :
Network & Video Commun., Siemens AG, Munich, Germany
fDate :
2/1/1999 12:00:00 AM
Abstract :
This paper describes some of the most promising segment-based coding techniques which have been investigated in the course of the MPEG-4 standardization process. Padding methods aim at extending arbitrarily shaped image segments to a regular block grid such that common hybrid block-based coding techniques can be applied. A simple and efficient padding technique employing low-pass extrapolation is outlined which yields a signal extension with high energy concentration in the low-frequency area. Simulations indicate that this method is well suited for block-based video coding, and clearly outperforms other low-complexity extrapolation methods with respect to coding efficiency. In contrast to padding techniques, shape-adaptive methods take advantage of the shape information available at the decoder side. A well-known representative of this class is the SA-DCT. However, having been primarily designed for intraframe coding, it is shown that the transform is suboptimal when applied to interframe coding. Using a suitable covariance model, it is demonstrated that a rescaled, orthonormalized transform much closer approximates the optimal shape-adaptive eigentransform of motion-compensated frame difference images. Rate distortion curves verify that orthonormalization improves coding efficiency in interframe coding by up to 2 dB while not adding to complexity. In a comparison, it is finally shown that extrapolation and SA-DCT perform very closely in the case of low data rates, while there is a clear advantage for the shape-adaptive transform in the case of high-quality video coding
Keywords :
adaptive decoding; block codes; code standards; covariance analysis; discrete cosine transforms; extrapolation; image segmentation; image texture; motion compensation; object-oriented methods; rate distortion theory; transform coding; video coding; MPEG-4 standardization process; SA-DCT; arbitrarily shaped image segments; block-based video coding; coding efficiency; covariance model; decoder; high energy concentration; hybrid block-based coding techniques; interframe coding; intraframe coding; low-frequency area; low-pass extrapolation; motion-compensated frame difference images; moving video; object-based texture coding; optimal shape-adaptive eigentransform; orthonormalization; orthonormalized transform; padding methods; rate distortion curves; regular block grid; segment-based coding techniques; shape-adaptive methods; signal extension; simulations; Decoding; Extrapolation; Image coding; Image segmentation; Layout; MPEG 4 Standard; Rate-distortion; Shape; Standardization; Video coding;
Journal_Title :
Circuits and Systems for Video Technology, IEEE Transactions on