DocumentCode :
1479216
Title :
Large-scale mine visualization using VRML
Author :
Russ, Keith ; Wetherelt, Andrew
Author_Institution :
Exeter Univ., UK
Volume :
19
Issue :
2
fYear :
1999
Firstpage :
39
Lastpage :
44
Abstract :
Traditionally, mine plans and sections in 2D stored 3D information. We show that using VRML to model this information leads to new, interactive methods of data visualization. With the demise of the last working tin mine in Cornwall (South Crofty), perhaps the end has arrived for a way of life that saw the rise of Cornish miners and the engineering know-how they brought to the world. Using the Virtual Reality Modeling Language (VRML) is the latest in a series of attempts to view the complex arrangement of tunnels and stopes at South Crofty. VRML has many advantages, especially in rendering speed, ease of creating geometry, and the added bonus of Internet capability. This permits viewing interactive mine models by almost any interested party at almost any location if they have an Internet connection and can access a location where the model is stored. To construct a 3D model, we must first obtain coordinate information. In the case of South Crofty, this information came from three sources: electronic digital data, paper plans and miscellaneous plans and reports. Because the South Crofty survey department used a commercial mine survey package called Surpac, we used that format ourselves. Once all the information was in Surpac format, relatively painless editing could take place within Surpac using a graphical editor. Next, we used a conversion utility written in Java to convert the coordinate data into a suitable VRML format
Keywords :
Internet; cartography; data visualisation; interactive systems; mining; virtual reality languages; 3D model; Cornish miners; Internet capability; Internet connection; South Crofty mine; South Crofty survey department; Surpac; VRML format; Virtual Reality Modeling Language; commercial mine survey package; conversion utility; coordinate data; coordinate information; data visualization; electronic digital data; geometry; graphical editor; interactive methods; interactive mine models; large scale mine visualization; mine plans; paper plans; rendering speed; tin mine; Data visualization; Distance measurement; Electronics packaging; Engines; Floods; History; Large-scale systems; Mining industry; Software packages; Tin;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.749121
Filename :
749121
Link To Document :
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