• DocumentCode
    1482317
  • Title

    Boundary Artifact Reduction in View Synthesis of 3D Video: From Perspective of Texture-Depth Alignment

  • Author

    Zhao, Yin ; Zhu, Ce ; Chen, Zhenzhong ; Tian, Dong ; Yu, Lu

  • Author_Institution
    Dept. of Inf. Sci. & Electron. Eng., Zhejiang Univ., Hangzhou, China
  • Volume
    57
  • Issue
    2
  • fYear
    2011
  • fDate
    6/1/2011 12:00:00 AM
  • Firstpage
    510
  • Lastpage
    522
  • Abstract
    3D Video (3DV) with depth-image-based view synthesis is a promising candidate of next generation broadcasting applications. However, the synthesized views in 3DV are often contaminated by annoying artifacts, particularly notably around object boundaries, due to imperfect depth maps (e.g., produced by state-of-the-art stereo matching algorithms or compressed lossily). In this paper, we first review some representative methods for boundary artifact reduction in view synthesis, and make an in-depth investigation into the underlying mechanisms of boundary artifact generation from a new perspective of texture-depth alignment in boundary regions. Three forms of texture-depth misalignment are identified as the causes for different boundary artifacts, which mainly present themselves as scattered noises on the background and object erosion on the foreground. Based on the insights gained from the analysis, we propose a novel solution of suppression of misalignment and alignment enforcement (denoted as SMART) between texture and depth to reduce background noises and foreground erosion, respectively, among different types of boundary artifacts. The SMART is developed as a three-step pre-processing in view synthesis. Experiments on view synthesis with original and compressed texture/depth data consistently demonstrate the superior performance of the proposed method as compared with other relevant boundary artifact reduction schemes.
  • Keywords
    next generation networks; stereo image processing; three-dimensional displays; 3D video; boundary artifact reduction scheme; depth image based view synthesis; next generation broadcasting; stereo matching algorithm; texture depth alignment; Cameras; Color; Image color analysis; Merging; Noise measurement; Pixel; Visualization; 3D video; Background noise; boundary artifact; foreground erosion; texture-depth alignment; view synthesis;
  • fLanguage
    English
  • Journal_Title
    Broadcasting, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0018-9316
  • Type

    jour

  • DOI
    10.1109/TBC.2011.2120730
  • Filename
    5739558