DocumentCode :
1484427
Title :
Hierarchical 2-D mesh representation, tracking, and compression for object-based video
Author :
Van Beek, Peter ; Tekalp, A. Murat ; Zhuang, Ning ; Celasun, Isil ; Xia, Minghui
Author_Institution :
Dept. of Electr. Eng., Rochester Univ., NY, USA
Volume :
9
Issue :
2
fYear :
1999
fDate :
3/1/1999 12:00:00 AM
Firstpage :
353
Lastpage :
369
Abstract :
This paper proposes methods for designing, tracking and coding hierarchical two-dimensional (2-D) content-based mesh representations. The design procedure consists of constructing a fine-to-coarse hierarchy of Delaunay meshes, using image- and shape-based criteria for mesh geometry simplification. Hierarchical tracking employs a coarse-to-fine strategy with mesh-based motion vector optimization. We introduce new techniques to maintain the initial mesh hierarchy and topology during tracking by imposing certain constraints at each stage of the procedure. The hierarchical compression technique is based on a nearest neighbor ordering of mesh node points. This ordering serves to identify the mesh boundary nodes as well as establish spatial predictors for differential coding of node coordinates and motion vectors. The proposed hierarchical mesh representation, which has applications in object-based video manipulation, investing, and compression, provides improved tracking performance (compared to a nonhierarchical representation) and allows progressive (scalable) transmission of the object geometry (including shape) and motion information, as well as variable level-of-detail rendering. Experimental results are presented to compare the tracking and compression performance of hierarchical versus nonhierarchical mesh representations and to demonstrate the tradeoff between image quality and mesh bit rate for 2-D mesh-based video object rendering
Keywords :
data compression; image motion analysis; image representation; optimisation; rendering (computer graphics); tracking; video coding; Delaunay meshes; content-based mesh representations; differential coding; experimental results; fine-to-coarse hierarchy; hierarchical 2D mesh representation; hierarchical compression; hierarchical tracking; image quality; image-based criteria; mesh boundary nodes; mesh geometry simplification; mesh node points; mesh topology; mesh-based motion vector optimization; motion vectors; nearest neighbor ordering; node coordinates; nonhierarchical mesh representation; object-based video manipulation; progressive transmission; scalable transmission; shape-based criteria; spatial predictors; video object rendering; Design methodology; Image coding; Information geometry; Nearest neighbor searches; Rendering (computer graphics); Shape; Topology; Tracking; Two dimensional displays; Video compression;
fLanguage :
English
Journal_Title :
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher :
ieee
ISSN :
1051-8215
Type :
jour
DOI :
10.1109/76.752101
Filename :
752101
Link To Document :
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