DocumentCode
1494657
Title
A kinematic model of the human spine and torso
Author
Monheit, Gary ; Badler, Norman I.
Author_Institution
Wavefront Technol., Santa Barbara, CA, USA
Volume
11
Issue
2
fYear
1991
fDate
3/1/1991 12:00:00 AM
Firstpage
29
Lastpage
38
Abstract
Efforts to develop a more accurate model of the human spine and torso in order to improve realism in human motion modeling are discussed. The model of spinal motion, which is represented within Jack (a software system for human figure modeling and manipulation), is described. The impact parameters, vertebral joint movement, and the spine database are considered. Application of the motion model is examined, and examples of its use are given.<>
Keywords
biology computing; computer animation; kinematics; mechanical engineering computing; medical computing; Jack; human figure modeling; human motion modeling; human spine; impact parameters; kinematic model; software system; spine database; torso; vertebral joint movement; Animation; Biological system modeling; Computer displays; Computer graphics; Costs; Finite element methods; Humans; Kinematics; Motion control; Torso;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.75588
Filename
75588
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