• DocumentCode
    1494657
  • Title

    A kinematic model of the human spine and torso

  • Author

    Monheit, Gary ; Badler, Norman I.

  • Author_Institution
    Wavefront Technol., Santa Barbara, CA, USA
  • Volume
    11
  • Issue
    2
  • fYear
    1991
  • fDate
    3/1/1991 12:00:00 AM
  • Firstpage
    29
  • Lastpage
    38
  • Abstract
    Efforts to develop a more accurate model of the human spine and torso in order to improve realism in human motion modeling are discussed. The model of spinal motion, which is represented within Jack (a software system for human figure modeling and manipulation), is described. The impact parameters, vertebral joint movement, and the spine database are considered. Application of the motion model is examined, and examples of its use are given.<>
  • Keywords
    biology computing; computer animation; kinematics; mechanical engineering computing; medical computing; Jack; human figure modeling; human motion modeling; human spine; impact parameters; kinematic model; software system; spine database; torso; vertebral joint movement; Animation; Biological system modeling; Computer displays; Computer graphics; Costs; Finite element methods; Humans; Kinematics; Motion control; Torso;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.75588
  • Filename
    75588