Title :
Game Theoretic Analysis of Adaptive Radar Jamming
Author :
Bachmann, Darren J. ; Evans, Robin J. ; Moran, Bill
Author_Institution :
Defence Sci. & Technol. Organ., Edinburgh, SA, Australia
fDate :
4/1/2011 12:00:00 AM
Abstract :
A radar and a jammer are considered as informed opponents "playing" in a noncooperative two-player, zero-sum game. The effects of jamming on the target detection performance of a radar using constant false alarm rate (CFAR) processing are analyzed using a game theoretic approach for three cases: 1) ungated range noise (URN), 2) range-gated noise (RGN) and 3) false-target (FT) jamming. Assuming a Swerling type II target in the presence of Rayleigh-distributed clutter, utility functions are described for cell-averaging (CA) and order statistic (OS) CFAR processors and the three cases of jamming. The analyses included optimizations of these utility functions subject to certain constraints with respect to control variables (strategies) in the jammer such as jammer power and the spatial extent of jamming and control variables in the radar such as threshold parameter and reference window size. The utility functions are evaluated over the players\´ strategy sets, and the resulting matrix-form games are solved for the optimal or "best response" strategies of both the jammer and the radar.
Keywords :
game theory; jamming; radar clutter; radar signal processing; radar target recognition; Rayleigh-distributed clutter; Swerling type II target; adaptive radar jamming; cell-averaging; constant false alarm rate; false-target jamming; game theory; noncooperative two-player zero-sum game; range-gated noise; reference window size; target detection performance; threshold parameter; ungated range noise; utility functions; Clutter; Games; Jamming; Noise; Radar cross section; Surveillance;
Journal_Title :
Aerospace and Electronic Systems, IEEE Transactions on
DOI :
10.1109/TAES.2011.5751244