DocumentCode
1505132
Title
Decoupling Illumination from Isosurface Generation Using 4D Light Transport
Author
Banks, David C. ; Beason, Kevin M.
Author_Institution
ORNL Sci. Comput. Group, Univ. of Tennessee, Knoxville, TN, USA
Volume
15
Issue
6
fYear
2009
Firstpage
1595
Lastpage
1602
Abstract
One way to provide global illumination for the scientist who performs an interactive sweep through a 3D scalar dataset is to pre-compute global illumination, resample the radiance onto a 3D grid, then use it as a 3D texture. The basic approach of repeatedly extracting isosurfaces, illuminating them, and then building a 3D illumination grid suffers from the non-uniform sampling that arises from coupling the sampling of radiance with the sampling of isosurfaces. We demonstrate how the illumination step can be decoupled from the isosurface extraction step by illuminating the entire 3D scalar function as a 3-manifold in 4-dimensional space. By reformulating light transport in a higher dimension, one can sample a 3D volume without requiring the radiance samples to aggregate along individual isosurfaces in the pre-computed illumination grid.
Keywords
data visualisation; interactive systems; lighting; 3D illumination grid; 3D scalar dataset; 3D texture; 4D light transport; decoupling illumination; isosurface generation; isosurfaces extra; Aggregates; Data visualization; Equations; Isosurfaces; Level set; Light sources; Lighting; Optical reflection; Photonics; Sampling methods; isosurface; level set; light transport.; physically-based illumination; Brain; Computer Graphics; Humans; Image Processing, Computer-Assisted; Lighting;
fLanguage
English
Journal_Title
Visualization and Computer Graphics, IEEE Transactions on
Publisher
ieee
ISSN
1077-2626
Type
jour
DOI
10.1109/TVCG.2009.137
Filename
5290778
Link To Document