• DocumentCode
    1505132
  • Title

    Decoupling Illumination from Isosurface Generation Using 4D Light Transport

  • Author

    Banks, David C. ; Beason, Kevin M.

  • Author_Institution
    ORNL Sci. Comput. Group, Univ. of Tennessee, Knoxville, TN, USA
  • Volume
    15
  • Issue
    6
  • fYear
    2009
  • Firstpage
    1595
  • Lastpage
    1602
  • Abstract
    One way to provide global illumination for the scientist who performs an interactive sweep through a 3D scalar dataset is to pre-compute global illumination, resample the radiance onto a 3D grid, then use it as a 3D texture. The basic approach of repeatedly extracting isosurfaces, illuminating them, and then building a 3D illumination grid suffers from the non-uniform sampling that arises from coupling the sampling of radiance with the sampling of isosurfaces. We demonstrate how the illumination step can be decoupled from the isosurface extraction step by illuminating the entire 3D scalar function as a 3-manifold in 4-dimensional space. By reformulating light transport in a higher dimension, one can sample a 3D volume without requiring the radiance samples to aggregate along individual isosurfaces in the pre-computed illumination grid.
  • Keywords
    data visualisation; interactive systems; lighting; 3D illumination grid; 3D scalar dataset; 3D texture; 4D light transport; decoupling illumination; isosurface generation; isosurfaces extra; Aggregates; Data visualization; Equations; Isosurfaces; Level set; Light sources; Lighting; Optical reflection; Photonics; Sampling methods; isosurface; level set; light transport.; physically-based illumination; Brain; Computer Graphics; Humans; Image Processing, Computer-Assisted; Lighting;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2009.137
  • Filename
    5290778