DocumentCode :
151538
Title :
Dissection simulation of deformable objects using the extended finite element method
Author :
Ziyun Li ; Ling Jin ; Jochen Lang ; Petriu, Emil
Author_Institution :
EECS, Univ. of Ottawa, Ottawa, ON, Canada
fYear :
2014
fDate :
10-11 Oct. 2014
Firstpage :
1
Lastpage :
6
Abstract :
In this paper, we present a fast and robust haptic system for a FEM-based dissection simulation built on top of open source software packages. Our system integrates the extended finite element (XFEM) into these packages in order to model the deformation of a dissected body without introducing any topological changes to the underlying volumetric tetrahedral mesh. We develop a semi-progressive cutting method based on a local neighborhood search on the tetrahedral mesh, which avoids the computational cost of a global intersection test. The performance of our system is tested on a low-end commercial desktop PC to demonstrate the feasibility of real-time dissection simulation that is computationally inexpensive.
Keywords :
computational geometry; finite element analysis; public domain software; search problems; software packages; FEM-based dissection simulation; XFEM; computational cost; deformable objects; dissected body deformation; extended finite element method; global intersection test; local neighborhood search; low-end commercial desktop PC; open source software packages; real-time dissection simulation; semiprogressive cutting method; volumetric tetrahedral mesh; Adaptation models; Collision avoidance; Computational modeling; Deformable models; Finite element analysis; Haptic interfaces; Real-time systems;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Haptic, Audio and Visual Environments and Games (HAVE), 2014 IEEE International Symposium on
Conference_Location :
Richardson, TX
Print_ISBN :
978-1-4799-5963-1
Type :
conf
DOI :
10.1109/HAVE.2014.6954322
Filename :
6954322
Link To Document :
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