• DocumentCode
    151540
  • Title

    Programming manipulation tasks by demonstration in visuo-haptic augmented reality

  • Author

    Aleotti, Jacopo ; Micconi, Giorgio ; Caselli, Stefano

  • Author_Institution
    RIMLab - Robot. & Intell. Machines Lab., Univ. of Parma, Parma, Italy
  • fYear
    2014
  • fDate
    10-11 Oct. 2014
  • Firstpage
    13
  • Lastpage
    18
  • Abstract
    This work investigates the use of visuo-haptic augmented reality for programming object manipulation tasks by demonstration. A desktop augmented reality system is presented in which the user is not co-located with the environment and a 3DOF haptic device, providing force feedback, is adopted for user interaction. The interaction paradigm allows the user to select and manipulate virtual objects superimposed upon a visual representation of the real workspace. The approach also supports physics-based animation of rigid bodies. In the proposed method automatic object recognition and registration are performed from 3D range data acquired by a laser scanner mounted on a robot arm. We next investigate the potential of the augmented reality system for programming manipulation tasks by demonstration. Experiments show that a precedence graph, encoding the sequential structure of the task, can be successfully extracted from multiple user demonstrations.
  • Keywords
    augmented reality; automatic programming; computer animation; force feedback; haptic interfaces; object recognition; optical scanners; robots; 3D range data; 3DOF haptic device; automatic object recognition; desktop augmented reality system; encoding; force feedback; laser scanner; multiple user demonstrations; programming object manipulation; rigid bodies; robot arm; sequential structure; user interaction; visual representation; visuo-haptic augmented reality; Augmented reality; Cameras; Haptic interfaces; Robots; Solid modeling; Three-dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Haptic, Audio and Visual Environments and Games (HAVE), 2014 IEEE International Symposium on
  • Conference_Location
    Richardson, TX
  • Print_ISBN
    978-1-4799-5963-1
  • Type

    conf

  • DOI
    10.1109/HAVE.2014.6954324
  • Filename
    6954324