• DocumentCode
    15160
  • Title

    Algorithmic Specified Complexity in the Game of Life

  • Author

    Ewert, Winston ; Dembski, William ; Marks, Robert J.

  • Volume
    45
  • Issue
    4
  • fYear
    2015
  • fDate
    Apr-15
  • Firstpage
    584
  • Lastpage
    594
  • Abstract
    Algorithmic specified complexity (ASC) measures the degree to which an object is meaningful. Neither fundamental Shannon nor Kolmogorov information models are equipped to do so. ASC uses performance context in an information theoretic framework to measure the degree of specified complexity in bits. To illustrate, we apply ASC to Conway´s Game of Life to differentiate patterns designed by programmers from those originating by chance. A variety of machines created by Game of Life hobbyists, as expected, exhibit high ASC thereby corroborating ASC´s efficacy.
  • Keywords
    computational complexity; game theory; information theory; ASC; Conway Game of Life; Game of Life hobbyists; algorithmic specified complexity; complexity degree measurement; information theoretic framework; performance context; Complexity theory; Context; DVD; Encoding; Equations; Games; Mathematical model; Algorithmic specified complexity; Conway's Game of Life; Conway???s Game of Life; Kolmogorov information; Kolmogorov-Chaitin-Solomonoff information; Shannon information; cellular automata; specified complexity;
  • fLanguage
    English
  • Journal_Title
    Systems, Man, and Cybernetics: Systems, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    2168-2216
  • Type

    jour

  • DOI
    10.1109/TSMC.2014.2331917
  • Filename
    6872591