DocumentCode
15160
Title
Algorithmic Specified Complexity in the Game of Life
Author
Ewert, Winston ; Dembski, William ; Marks, Robert J.
Volume
45
Issue
4
fYear
2015
fDate
Apr-15
Firstpage
584
Lastpage
594
Abstract
Algorithmic specified complexity (ASC) measures the degree to which an object is meaningful. Neither fundamental Shannon nor Kolmogorov information models are equipped to do so. ASC uses performance context in an information theoretic framework to measure the degree of specified complexity in bits. To illustrate, we apply ASC to Conway´s Game of Life to differentiate patterns designed by programmers from those originating by chance. A variety of machines created by Game of Life hobbyists, as expected, exhibit high ASC thereby corroborating ASC´s efficacy.
Keywords
computational complexity; game theory; information theory; ASC; Conway Game of Life; Game of Life hobbyists; algorithmic specified complexity; complexity degree measurement; information theoretic framework; performance context; Complexity theory; Context; DVD; Encoding; Equations; Games; Mathematical model; Algorithmic specified complexity; Conway's Game of Life; Conway???s Game of Life; Kolmogorov information; Kolmogorov-Chaitin-Solomonoff information; Shannon information; cellular automata; specified complexity;
fLanguage
English
Journal_Title
Systems, Man, and Cybernetics: Systems, IEEE Transactions on
Publisher
ieee
ISSN
2168-2216
Type
jour
DOI
10.1109/TSMC.2014.2331917
Filename
6872591
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