DocumentCode
1516246
Title
A Multi-Camera Approach to Image-Based Rendering and 3-D/Multiview Display of Ancient Chinese Artifacts
Author
Ng, King-To ; Zhu, Zhen-Yu ; Wang, Chong ; Chan, Shing-Chow ; Shum, Heung-Yeung
Author_Institution
Dept. of Electr. & Electron. Eng., Univ. of Hong Kong, Hong Kong, China
Volume
14
Issue
6
fYear
2012
Firstpage
1631
Lastpage
1641
Abstract
This paper proposes an image-based approach for the capturing, rendering and display of ancient Chinese artifacts for cultural heritage preservation. A multiple-camera circular array is proposed to record images of the artifacts, which forms a simplified circular light field (SCLF). A systematic image-based approach and associate algorithms such as segmentation, depth estimation and shape morphing are developed for rendering new views of the Chinese artifacts. An object-based compression scheme is also proposed to reduce the data size for storage and transmission of the texture, depth maps and alpha maps associated with the object-based circular light field. Spatial redundancies among the various images are exploited to improve the coding performance, while avoiding excessive complexity in selective decoding of the light field to support fast rendering speed. To allow the Chinese artifacts to be viewed over the internet, scalable prioritized transmission and rendering schemes of the SCLF with low latency were also developed. The multiple views so synthesized enable the ancient artifacts to be displayed in 3-D/multi-view displays. Several collections from the University Museum and Art Gallery at The University of Hong Kong were captured and excellent rendering results are obtained.
Keywords
Internet; archaeology; cameras; decoding; history; image coding; image retrieval; image segmentation; image texture; museums; redundancy; rendering (computer graphics); three-dimensional displays; visual communication; 3D display; Internet; SCLF; The University of Hong Kong; University Museum and Art Gallery; alpha maps; ancient Chinese artifacts capturing; coding performance improvement; cultural heritage preservation; data size reduction; depth estimation; depth maps; image segmentation; image storage; image texture; image-based rendering; multiple-camera circular array; multiview display; object-based circular light field; object-based compression scheme; scalable prioritized transmission; selective decoding; shape morphing; simplified circular light field; spatial redundancies; systematic image-based approach; Arrays; Cameras; Image coding; Rendering (computer graphics); Shape; Three dimensional displays; Videos; IBR object coding; image-based rendering; object-based coding; plenoptic videos;
fLanguage
English
Journal_Title
Multimedia, IEEE Transactions on
Publisher
ieee
ISSN
1520-9210
Type
jour
DOI
10.1109/TMM.2012.2199291
Filename
6199985
Link To Document