• DocumentCode
    151864
  • Title

    General videogame learning with neural-evolution

  • Author

    Quinonez, Leonardo ; Gomez, Jose

  • Author_Institution
    Grupo de Investig. Alife, Univ. Nac. de Colombia, Bogota, Colombia
  • fYear
    2014
  • fDate
    3-5 Sept. 2014
  • Firstpage
    207
  • Lastpage
    212
  • Abstract
    This paper describes the development of a general learning test, in which an agent´s ability to learn to play different games is tested. We used a neuro-evolved agent, which main feature is the use of raw pixels as input, in contrast with common approaches that require some feature extraction defined by an expert. To evaluate the agents we used two games: Pong and Breakout. With these games a cross learning test is used to visualize the knowledge transfer ability of the agents.
  • Keywords
    computer aided instruction; computer games; Breakout game; Pong game; cross-learning test; game playing; general learning test; general videogame learning; knowledge transfer ability visualization; neuro-evolved agent; neuro-evolved agent learning ability; raw pixels; Feature extraction; Games; Genetic algorithms; Java; Knowledge transfer; Vectors; Visualization; general game learning; genetic algorithms; intelligent systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computing Colombian Conference (9CCC), 2014 9th
  • Conference_Location
    Pereira
  • Type

    conf

  • DOI
    10.1109/ColumbianCC.2014.6955333
  • Filename
    6955333