DocumentCode
151864
Title
General videogame learning with neural-evolution
Author
Quinonez, Leonardo ; Gomez, Jose
Author_Institution
Grupo de Investig. Alife, Univ. Nac. de Colombia, Bogota, Colombia
fYear
2014
fDate
3-5 Sept. 2014
Firstpage
207
Lastpage
212
Abstract
This paper describes the development of a general learning test, in which an agent´s ability to learn to play different games is tested. We used a neuro-evolved agent, which main feature is the use of raw pixels as input, in contrast with common approaches that require some feature extraction defined by an expert. To evaluate the agents we used two games: Pong and Breakout. With these games a cross learning test is used to visualize the knowledge transfer ability of the agents.
Keywords
computer aided instruction; computer games; Breakout game; Pong game; cross-learning test; game playing; general learning test; general videogame learning; knowledge transfer ability visualization; neuro-evolved agent; neuro-evolved agent learning ability; raw pixels; Feature extraction; Games; Genetic algorithms; Java; Knowledge transfer; Vectors; Visualization; general game learning; genetic algorithms; intelligent systems;
fLanguage
English
Publisher
ieee
Conference_Titel
Computing Colombian Conference (9CCC), 2014 9th
Conference_Location
Pereira
Type
conf
DOI
10.1109/ColumbianCC.2014.6955333
Filename
6955333
Link To Document