• DocumentCode
    1522331
  • Title

    Evolutionary computation applied to mesh optimization of a 3-D facial image

  • Author

    Fujiwara, Yoshi ; Sawai, Hidefumi

  • Author_Institution
    Commun. Res. Lab., Minist. of Posts & Telecommun., Kobe, Japan
  • Volume
    3
  • Issue
    2
  • fYear
    1999
  • fDate
    7/1/1999 12:00:00 AM
  • Firstpage
    113
  • Lastpage
    123
  • Abstract
    We apply evolutionary algorithms to the approximation of a three-dimensional image of a human face using a triangular mesh. The problem is how to locate a limited number of node points such that the mesh approximates the facial surface as closely as possible. Two evolutionary algorithms are implemented and compared. The first does selection and reproduction in the population of node points in a single triangulation. The second is a genetic algorithm in which a set of different triangulations is regarded as a population. We expect that such evolutionary computation can be used in other engineering applications which share the same problem of surface approximation
  • Keywords
    computer graphics; genetic algorithms; image reconstruction; mesh generation; 3D facial image; evolutionary computation; facial surface; mesh optimization; surface approximation; triangular mesh; Application software; Computer graphics; Evolutionary computation; Face; Genetic algorithms; Humans; Interpolation; Piecewise linear techniques; Surface reconstruction; Surface topography;
  • fLanguage
    English
  • Journal_Title
    Evolutionary Computation, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1089-778X
  • Type

    jour

  • DOI
    10.1109/4235.771165
  • Filename
    771165