DocumentCode :
1523110
Title :
Virtual metamorphosis
Author :
Ohya, Jun ; Kurumisawa, Jun ; Nakatsu, Ryohei ; Ebihara, Kazuyuki ; Iwasawa, Shoichiro ; Harwood, David ; Horprasert, Thanarat
Author_Institution :
ATR Media Integration & Commun. Res. Lab., Kyoto, Japan
Volume :
6
Issue :
2
fYear :
1999
Firstpage :
29
Lastpage :
39
Abstract :
The virtual metamorphosis system lets people change their forms into any other form in a virtual scene. To realize these changes, a computer vision system estimates facial expressions and body postures and reproduces them in a computer graphics avatar in real time. We introduce three systems in order of their development: the Virtual Kabuki system, Networked Theater and “Shall We Dance?”
Keywords :
augmented reality; computer vision; image morphing; multimedia systems; real-time systems; Networked Theater; Shall We Dance; Virtual Kabuki system; body postures; computer graphics avatar; computer vision; facial expressions; real time; virtual metamorphosis system; virtual scene; Charge coupled devices; Charge-coupled image sensors; Collaboration; Computer graphics; Deformable models; Engines; Layout; Microwave integrated circuits; Real time systems; Space technology;
fLanguage :
English
Journal_Title :
MultiMedia, IEEE
Publisher :
ieee
ISSN :
1070-986X
Type :
jour
DOI :
10.1109/93.771371
Filename :
771371
Link To Document :
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