• DocumentCode
    1529260
  • Title

    Hierarchical data structures and algorithms for computer graphics. II. Applications

  • Author

    Samet, Hanan ; Webber, Robert E.

  • Author_Institution
    Maryland Univ., College Park, MD, USA
  • Volume
    8
  • Issue
    4
  • fYear
    1988
  • fDate
    7/1/1988 12:00:00 AM
  • Firstpage
    59
  • Lastpage
    75
  • Abstract
    For pt.I see ibid., vol.8, no.3, p.48-68, May (1988). Advanced applications for preliminary display methods are focused on, with emphasis on the octree. Topics include use of the quadtree as a basis for hidden-surface algorithms, parallel and perspective projection methods to display a collection of objects represented by an octree, and the use of octrees to facilitate such image-rendering techniques as ray tracing and radiosity.<>
  • Keywords
    computer graphics; data structures; trees (mathematics); computer graphics; display methods; hidden-surface algorithms; image-rendering; octree; parallel projection methods; perspective projection methods; quadtree; radiosity; ray tracing; Application software; Computer displays; Computer graphics; Data structures; Equations; Focusing; Image generation; Layout; Ray tracing; Rendering (computer graphics);
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.7750
  • Filename
    7750