• DocumentCode
    1532526
  • Title

    A Segment-Based Mesh Design for Building Parallel-Perspective Stereo Mosaics

  • Author

    Gurram, Prudhvi ; Saber, Eli ; Rhody, Harvey

  • Author_Institution
    Chester F. Carlson Center for Imaging Sci., Rochester Inst. of Technol., Rochester, NY, USA
  • Volume
    48
  • Issue
    3
  • fYear
    2010
  • fDate
    3/1/2010 12:00:00 AM
  • Firstpage
    1256
  • Lastpage
    1269
  • Abstract
    In this paper, we propose a segment-based triangulation method for building parallel-perspective stereo mosaics using ray interpolation. The currently available fast parallel ray interpolation for stereo mosaicing uses a uniform or regular triangulation technique that does not take advantage of the spatial information. This works well when the interframe displacement in the video is small. However, for large interframe displacements, hence large motion parallax, we observe visual artifacts in the mosaics when the source triangles in the video frames are warped into destination triangles in the mosaics using affine transformations. Our method uses the edge information present in the scene to ensure that triangles do not cross over from one planar facet to the other. The video frames are segmented, and the edges are obtained from the inner boundaries of different segments. A mesh is designed in each segment or region, over which motion between consecutive video frames is constant. Hence, this method avoids unwanted warping of objects with large motion parallax in the scene and reduces the visual artifacts. The performance of our proposed technique is demonstrated on a series of simple-to-complex video imagery collected by utilizing cameras and airborne sensors.
  • Keywords
    geophysical techniques; interpolation; mesh generation; Delaunay triangulation; Parallel Ray Interpolation for Stereo Mosaicing; affine transformations; airborne sensors; convex hull; destination triangles; edge information; inner boundaries; interframe displacements; motion parallax; parallel-perspective stereo mosaics; ray interpolation; segment-based mesh design; segment-based triangulation method; source triangles; spatial information; triangulation technique; video frames; video imagery; visual artifacts; Convex hull; Delaunay triangulation; Parallel Ray Interpolation for Stereo Mosaicing (PRISM); motion parallax; segmentation; stereo mosaics;
  • fLanguage
    English
  • Journal_Title
    Geoscience and Remote Sensing, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0196-2892
  • Type

    jour

  • DOI
    10.1109/TGRS.2009.2030671
  • Filename
    5306131