DocumentCode :
1535536
Title :
The Environment Value of an Opponent Model
Author :
Borghetti, Brett J.
Author_Institution :
Dept. of Electr. & Comput. Eng., Air Force Inst. of Technol., Dayton, OH, USA
Volume :
40
Issue :
3
fYear :
2010
fDate :
6/1/2010 12:00:00 AM
Firstpage :
623
Lastpage :
633
Abstract :
We develop an upper bound for the potential performance improvement of an agent using a best response to a model of an opponent instead of an uninformed game-theoretic equilibrium strategy. We show that the bound is a function of only the domain structure of an adversarial environment and does not depend on the actual actors in the environment. This bounds-finding technique will enable system designers to determine if and what type of opponent models would be profitable in a given adversarial environment. It also gives them a baseline value with which to compare performance of instantiated opponent models. We study this method in two domains: selecting intelligence collection priorities for convoy defense and determining the value of predicting enemy decisions in a simplified war game.
Keywords :
decision theory; game theory; multi-agent systems; bounds-finding technique; convoy defense; enemy decision prediction; equilibrium strategy; game theory; instantiated opponent models; intelligence collection priority; war game; Equilibrium; game theory; multiagent systems; opponent model; Algorithms; Computer Simulation; Decision Support Techniques; Environment; Game Theory; Models, Theoretical;
fLanguage :
English
Journal_Title :
Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on
Publisher :
ieee
ISSN :
1083-4419
Type :
jour
DOI :
10.1109/TSMCB.2009.2033703
Filename :
5308299
Link To Document :
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