• DocumentCode
    15367
  • Title

    Exemplar-Based Human Action Pose Correction

  • Author

    Wei Shen ; Ke Deng ; Xiang Bai ; Leyvand, Tommer ; Baining Guo ; Zhuowen Tu

  • Author_Institution
    Dept. of Commun. Eng., Shanghai Univ., Shanghai, China
  • Volume
    44
  • Issue
    7
  • fYear
    2014
  • fDate
    Jul-14
  • Firstpage
    1053
  • Lastpage
    1066
  • Abstract
    The launch of Xbox Kinect has built a very successful computer vision product and made a big impact on the gaming industry. This sheds lights onto a wide variety of potential applications related to action recognition. The accurate estimation of human poses from the depth image is universally a critical step. However, existing pose estimation systems exhibit failures when facing severe occlusion. In this paper, we propose an exemplar-based method to learn to correct the initially estimated poses. We learn an inhomogeneous systematic bias by leveraging the exemplar information within a specific human action domain. Furthermore, as an extension, we learn a conditional model by incorporation of pose tags to further increase the accuracy of pose correction. In the experiments, significant improvements on both joint-based skeleton correction and tag prediction are observed over the contemporary approaches, including what is delivered by the current Kinect system. Our experiments for the facial landmark correction also illustrate that our algorithm can improve the accuracy of other detection/estimation systems.
  • Keywords
    computer vision; estimation theory; face recognition; gesture recognition; pose estimation; Xbox Kinect; action recognition; computer vision product; contemporary approach; depth image; detection system; exemplar information; exemplar-based human action pose correction; exemplar-based method; facial landmark correction; gaming industry; human action domain; human pose estimation; inhomogeneous systematic bias; joint-based skeleton correction; occlusion; pose estimation system; pose tags; tag prediction; Cameras; Estimation; Joints; Systematics; Training; Vegetation; Kinect; pose correction; pose tag; random forest; skeleton;
  • fLanguage
    English
  • Journal_Title
    Cybernetics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    2168-2267
  • Type

    jour

  • DOI
    10.1109/TCYB.2013.2279071
  • Filename
    6603332