DocumentCode :
1537299
Title :
Image-based virtual world generation
Author :
Hirose, Michitaka
Author_Institution :
Tokyo Univ., Japan
Volume :
4
Issue :
1
fYear :
1997
Firstpage :
27
Lastpage :
33
Abstract :
The methodologies introduced here generate photographically realistic 3D worlds from 2D photographic images instead of from 3D geometrical models. If we call conventional methods “algorithm intensive”, these methods are “data intensive”. Several prototype systems, including the Virtual Dome and Camera with GPS, serve as examples. Of course, both types have their advantages, so trade-offs and combinations of the two are also discussed briefly
Keywords :
interactive devices; virtual reality; 2D photographic images; 3D geometrical models; GPS; Virtual Dome; data intensive; image-based virtual world generation; photographically realistic 3D worlds; Cameras; Channel capacity; Character generation; Communication channels; Delay effects; Graphics; Head; Image generation; Speech synthesis; Workstations;
fLanguage :
English
Journal_Title :
MultiMedia, IEEE
Publisher :
ieee
ISSN :
1070-986X
Type :
jour
DOI :
10.1109/93.580393
Filename :
580393
Link To Document :
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