DocumentCode
1537606
Title
Area-power efficient lighting unit architecture based on hardware sharing
Author
Rios, Mario A. ; Hong, Seung Ho
Author_Institution
Coll. of Electron. & Inf., Kyung Hee Univ., Yongin, South Korea
Volume
48
Issue
12
fYear
2012
Firstpage
681
Lastpage
682
Abstract
A shared lighting unit architecture suitable for mobile 3D graphics is presented. Sharing of resources is achieved by reusing a unitary vector operation, and diffuse and specular components calculation. Balance between area and power dissipation was compared with a more prevalent parallel unit architecture implementation. Results indicate that parallel implementations of the proposed shared units lead to much better area × power efficiency as more of these units are used for higher processing performance.
Keywords
mobile computing; parallel architectures; power aware computing; resource allocation; area-power efficient lighting unit architecture; diffuse reflectance; hardware sharing; mobile 3D graphics; parallel unit architecture implementation; power dissipation; resource sharing; specular reflectance; unitary vector operation;
fLanguage
English
Journal_Title
Electronics Letters
Publisher
iet
ISSN
0013-5194
Type
jour
DOI
10.1049/el.2011.3923
Filename
6215297
Link To Document