DocumentCode :
1537851
Title :
Reducing initial latency in media servers
Author :
Chang, Edward ; Garcia-Molina, Hector
Author_Institution :
Stanford Univ., CA, USA
Volume :
4
Issue :
3
fYear :
1997
Firstpage :
50
Lastpage :
61
Abstract :
A multimedia server needs to provide high bandwidth and continuous real-time delivery. We present techniques for reducing the initial latency of presentations. This is important in interactive applications such as video games and multimedia document browsing. On-disk partial data replication can significantly reduce initial latency without adversely affecting throughput
Keywords :
interactive systems; multimedia computing; network servers; real-time systems; replicated databases; bandwidth; continuous real-time delivery; initial latency reduction; interactive applications; multimedia document browsing; multimedia presentations; multimedia server; on-disk partial data replication; throughput; video games; Delay; Displays; Elevators; Hardware; Multimedia databases; Region 1; Region 2; Tail; Throughput; Videos;
fLanguage :
English
Journal_Title :
MultiMedia, IEEE
Publisher :
ieee
ISSN :
1070-986X
Type :
jour
DOI :
10.1109/93.621582
Filename :
621582
Link To Document :
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