• DocumentCode
    1537851
  • Title

    Reducing initial latency in media servers

  • Author

    Chang, Edward ; Garcia-Molina, Hector

  • Author_Institution
    Stanford Univ., CA, USA
  • Volume
    4
  • Issue
    3
  • fYear
    1997
  • Firstpage
    50
  • Lastpage
    61
  • Abstract
    A multimedia server needs to provide high bandwidth and continuous real-time delivery. We present techniques for reducing the initial latency of presentations. This is important in interactive applications such as video games and multimedia document browsing. On-disk partial data replication can significantly reduce initial latency without adversely affecting throughput
  • Keywords
    interactive systems; multimedia computing; network servers; real-time systems; replicated databases; bandwidth; continuous real-time delivery; initial latency reduction; interactive applications; multimedia document browsing; multimedia presentations; multimedia server; on-disk partial data replication; throughput; video games; Delay; Displays; Elevators; Hardware; Multimedia databases; Region 1; Region 2; Tail; Throughput; Videos;
  • fLanguage
    English
  • Journal_Title
    MultiMedia, IEEE
  • Publisher
    ieee
  • ISSN
    1070-986X
  • Type

    jour

  • DOI
    10.1109/93.621582
  • Filename
    621582