• DocumentCode
    1540588
  • Title

    Animation of deformable models using implicit surfaces

  • Author

    Cani-Gascuel, Marie-Paule ; Desbrun, Mathieu

  • Author_Institution
    iMAGIS-GRAVIR/IMAG, Grenoble, France
  • Volume
    3
  • Issue
    1
  • fYear
    1997
  • Firstpage
    39
  • Lastpage
    50
  • Abstract
    The paper presents a general approach for designing and animating complex deformable models with implicit surfaces. Implicit surfaces are introduced as an extra layer coating any kind of structure that moves and deforms over time. Offering a compact definition of a smooth surface around an object, they provide an efficient collision detection mechanism. The implicit layer deforms in order to generate exact contact surfaces between colliding bodies. A simple physically based model approximating elastic behavior is then used for computing collision response. The implicit formulation also eases the control of the object´s volume with a new method based on local controllers. We present two different applications that illustrate the benefits of these techniques. First, the animation of simple characters made of articulated skeletons coated with implicit flesh exploits the compactness and enhanced control of the model. The second builds on the specific properties of implicit surfaces for modeling soft inelastic substances capable of separation and fusion that maintain a constant volume when animated
  • Keywords
    computer animation; path planning; animation; approximating elastic behavior; articulated skeletons; collision detection mechanism; collision response; complex deformable models; constant volume; exact contact surfaces; fusion; implicit flesh; implicit layer; implicit surfaces; local controllers; object volume control; physically based model; separation; simple characters; smooth surface; soft inelastic substance modelling; structure deformation; structure movement; Animation; Coatings; Computer graphics; Deformable models; Differential equations; Motion detection; Object detection; Physics computing; Shape; Skeleton;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/2945.582343
  • Filename
    582343