DocumentCode :
154503
Title :
SysML requirements for training game design
Author :
Hetherinton, David
Author_Institution :
Asatte Press Inc., Austin, TX, USA
fYear :
2014
fDate :
8-11 Oct. 2014
Firstpage :
162
Lastpage :
167
Abstract :
Is it possible to use formal systems engineering methods in the design of industrial training games? This paper reports on the first of four experiments in assessing the applicability of SysML and model-driven engineering to the design of industrial training games. 1. Requirements Engineering - Can we use SysML to trace directly from government requirements to the design of a training game? 2. Behavior Modeling - How much detail can we model about the training game? 3. Physics Modeling using SysML Parametrics - Can we use SysML parametric modeling techniques to interface to the physics engine in a game platform? 4. Modeling of Knowledge - Can the employee knowledge be modeled and built into the game? This requirements engineering investigation started with the OSHA 29 CFR 1910.178(a) standard, implemented a requirements model of the relevant portion of that standard using SysML requirements constructs, and implemented a sample scene of a forklift operator training game to implement an example from the OSHA requirements using the open source Blender game engine. The paper covers the implementation of both the SysML requirements model and the Blender game sample. It also discusses lessons learned and directions for further research.
Keywords :
SysML; computer based training; computer games; formal specification; industrial training; production engineering computing; public domain software; systems analysis; OSHA 29 CFR 1910.178(a) standard; SysML parametric modeling techniques; SysML requirements; behavior modeling; employee knowledge; forklift operator training game; formal systems engineering methods; game platform; government requirements; industrial training games design; knowledge modeling; model-driven engineering; open source Blender game engine; physics engine; physics modeling; requirements engineering; requirements model; Engines; Games; Load modeling; Occupational safety; Standards; Training; Blender game engine; Model-driven engineering; SysML; requirements engineering; requirements traceability; training game;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Transportation Systems (ITSC), 2014 IEEE 17th International Conference on
Conference_Location :
Qingdao
Type :
conf
DOI :
10.1109/ITSC.2014.6957684
Filename :
6957684
Link To Document :
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