DocumentCode
1548438
Title
Lean Software Development: A Tutorial
Author
Poppendieck, Mary ; Cusumano, Michael A.
Volume
29
Issue
5
fYear
2012
Firstpage
26
Lastpage
32
Abstract
To put the concept of lean software development in context, it´s useful to point out similarities and differences with agile software development. Agile development methods have generally expected system architecture and interaction design to occur outside the development team, or to occur in very small increments within the team. Because of this, agile practices often prove to be insufficient in addressing issues of solution design, user interaction design, and high-level system architecture. Increasingly, agile development practices are being thought of as good ways to organize software development, but insufficient ways to address design. Because design is fundamentally iterative and development is fundamentally iterative, the two disciplines suffer if they are not carefully integrated with each other. Because lean development lays out a set of principles that demand a whole-product, complete life-cycle, cross-functional approach, it´s the more likely candidate to guide the combination of design, development, deployment, and validation into a single feedback loop focused on the discovery and delivery of value.
Keywords
software prototyping; agile software development; complete life-cycle approach; cross-functional approach; high-level system architecture; lean software development; system architecture; user interaction design; whole-product approach; Agile manufacturing; Assembly; Design methodology; Product development; Product life cycle management; Programming; Software development; Tutorials; Kanban; Toyota; XP; agile; continuous delivery; design thinking; lean; lean startup; scrum;
fLanguage
English
Journal_Title
Software, IEEE
Publisher
ieee
ISSN
0740-7459
Type
jour
DOI
10.1109/MS.2012.107
Filename
6226341
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