DocumentCode
1548648
Title
Speed up of rendering pipeline by deferred lighting and triple queue structure
Author
Liang, B.-S. ; Jen, C.-W.
Author_Institution
Dept. of Electron. Eng., Nat. Chiao Tung Univ., Hsinchu, Taiwan
Volume
37
Issue
22
fYear
2001
fDate
10/25/2001 12:00:00 AM
Firstpage
1332
Lastpage
1333
Abstract
Redundant operations and stalls prevent a rendering pipeline from full-speed operation. To speed up the rendering pipeline, a triple queue structure is proposed to smooth the pipeline and to obtain benefit from deferred lighting. The results of cycle-accurate simulation show that the proposed structure can reduce rendering cycles to 52.9% in small size queues
Keywords
pipeline processing; queueing theory; rendering (computer graphics); 3D graphics rendering; deferred lighting; full-speed operation; pipeline speed-up; redundant operations; rendering pipeline; triple queue structure;
fLanguage
English
Journal_Title
Electronics Letters
Publisher
iet
ISSN
0013-5194
Type
jour
DOI
10.1049/el:20010901
Filename
964277
Link To Document