• DocumentCode
    1548648
  • Title

    Speed up of rendering pipeline by deferred lighting and triple queue structure

  • Author

    Liang, B.-S. ; Jen, C.-W.

  • Author_Institution
    Dept. of Electron. Eng., Nat. Chiao Tung Univ., Hsinchu, Taiwan
  • Volume
    37
  • Issue
    22
  • fYear
    2001
  • fDate
    10/25/2001 12:00:00 AM
  • Firstpage
    1332
  • Lastpage
    1333
  • Abstract
    Redundant operations and stalls prevent a rendering pipeline from full-speed operation. To speed up the rendering pipeline, a triple queue structure is proposed to smooth the pipeline and to obtain benefit from deferred lighting. The results of cycle-accurate simulation show that the proposed structure can reduce rendering cycles to 52.9% in small size queues
  • Keywords
    pipeline processing; queueing theory; rendering (computer graphics); 3D graphics rendering; deferred lighting; full-speed operation; pipeline speed-up; redundant operations; rendering pipeline; triple queue structure;
  • fLanguage
    English
  • Journal_Title
    Electronics Letters
  • Publisher
    iet
  • ISSN
    0013-5194
  • Type

    jour

  • DOI
    10.1049/el:20010901
  • Filename
    964277