Title :
Real-time eye gaze tracking for gaming design and consumer electronics systems
Author :
Corcoran, Peter M. ; Nanu, F. ; Petrescu, S. ; Bigioi, P.
Author_Institution :
Coll. of Eng. & Inf., Nat. Univ. of Ireland Galway, Galway, Ireland
fDate :
5/1/2012 12:00:00 AM
Abstract :
Real time face detection combined with eyegaze tracking can provide a means of user input into a gaming environment. Game and CE system designers can use facial and eye-gaze information in various ways to enhance UI design providing smarter modes of gameplay interaction and UI modalities that are sensitive to a users behaviors and mood. Here we review earlier approaches, using wearable sensors, or enhanced IR illumination. Our technique only requires video feed from a low-resolution user-facing camera. The algorithm is described and some comparative results on a range of embedded hardware are provided. The potential for using eye-gaze as a means of direct user input and improving the accuracy of estimation accordingly is also discussed.
Keywords :
computer games; consumer electronics; design; eye; face recognition; human computer interaction; sensors; tracking; user interfaces; video signal processing; UI design; UI modality; consumer electronics system; embedded hardware; enhanced IR illumination; gameplay interaction; gaming design; human computer interaction; low-resolution user-facing camera; real time face detection; real-time eye gaze tracking; video feed; wearable sensor; Cameras; Face; Face detection; Hardware; Real time systems; Three dimensional displays; Embedded Imaging; Eye Tracking; Eye-Gaze; Face Tracking; HCI; User Interface;
Journal_Title :
Consumer Electronics, IEEE Transactions on
DOI :
10.1109/TCE.2012.6227433