DocumentCode
1558350
Title
Introducing Individual and Social Learning Into Evolutionary Checkers
Author
Al-Khateeb, Belal ; Kendall, Graham
Author_Institution
Coll. of Comput., Al-Anbar Univ., Ramadi, Iraq
Volume
4
Issue
4
fYear
2012
Firstpage
258
Lastpage
269
Abstract
In recent years, much research attention has been paid to evolving self-learning game players. Fogel´s Blondie24 is just one demonstration of a real success in this field and it has inspired many other scientists. In this paper, evolutionary neural networks, evolved via an evolution strategy, are employed to evolve game-playing strategies for the game of Checkers. In addition, we introduce an individual and social learning mechanism into the learning phase of this evolutionary Checkers system. The best player obtained is tested against an implementation of an evolutionary Checkers program, and also against a player, which has been evolved within a round robin tournament. The results are promising and demonstrate that using individual and social learning enhances the learning process of the evolutionary Checkers system and produces a superior player compared to what was previously possible.
Keywords
evolutionary computation; games of skill; learning (artificial intelligence); Checkers game; Fogel Blondie24; evolution strategy; evolutionary Checkers system; evolutionary neural network; game-playing strategy evolution; individual learning; learning phase; learning process; round robin tournament; self-learning game players; social learning mechanism; Computers; Databases; Educational institutions; Games; Humans; Machine learning; Neural networks; Artificial neural networks; Checkers; evolutionary algorithms; individual and social learning;
fLanguage
English
Journal_Title
Computational Intelligence and AI in Games, IEEE Transactions on
Publisher
ieee
ISSN
1943-068X
Type
jour
DOI
10.1109/TCIAIG.2012.2209424
Filename
6243194
Link To Document