DocumentCode :
1558818
Title :
Rendering avatars in virtual reality: integrating a 3D model with 2D images
Author :
Yang, Yonggao ; Wang, Xusheng ; Chen, Jim X.
Volume :
4
Issue :
1
fYear :
2002
Firstpage :
86
Lastpage :
91
Abstract :
Image-based rendering uses images or photographs to replace geometric models. This technique achieves shorter modeling time, faster rendering speed, and more realism. It also addresses different approaches for turning images into models and then into renderings - including panoramas, image warping, and light fields. In this article, we introduce a hybrid approach that integrates a 3D avatar geometric model with 2D images to achieve more realistic avatars as well as speed up avatar rendering in realtime virtual environments
Keywords :
rendering (computer graphics); virtual reality; 2D images; 3D avatar geometric model; avatar rendering; geometric model; hybrid approach; rendering; scene rendering; virtual object rendering; virtual reality; Animation; Arm; Avatars; Biological system modeling; Image generation; Image segmentation; Legged locomotion; Rendering (computer graphics); Solid modeling; Virtual reality;
fLanguage :
English
Journal_Title :
Computing in Science & Engineering
Publisher :
ieee
ISSN :
1521-9615
Type :
jour
DOI :
10.1109/5992.976440
Filename :
976440
Link To Document :
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