DocumentCode :
1558926
Title :
Game-theoretic modeling and control of a military air operation
Author :
Cruz, Jose B., Jr. ; Simaan, Marwan A. ; Gacic, Aca ; Jiang, Huihui ; Letelliier, B. ; Li, Ming ; Liu, Yong
Author_Institution :
Dept. of Electr. Eng., Ohio State Univ., Columbus, OH, USA
Volume :
37
Issue :
4
fYear :
2001
fDate :
10/1/2001 12:00:00 AM
Firstpage :
1393
Lastpage :
1405
Abstract :
An attrition-type discrete-time dynamic model is formulated for two opposing forces, labeled Blue and Red, engaged in a military air operation. The Blue force consists of combat air units and its objective is to destroy a fixed target, such as an airport or a bridge, which Is being defended by the Red force. The Red force consists of ground troops and air defense units. We model the objective functions for each side and identify the associated constraints on the control and state variables. We employ a two-level hierarchy of command and control for each force. An example scenario illustrating the implementation of this approach using concepts from non-zero sum dynamic game theory is presented
Keywords :
command and control systems; differential games; state-space methods; suboptimal control; weapons; Nash strategy; air defense units; attrition-type model; combat air units; command and control; control variables; discrete-time dynamic model; dynamic game theory; fixed target; game-theoretic modeling; ground troops; lower level unit commanders; military air operation; moving horizon solution; objective functions; opposing forces; state space dynamic model; state variables; suboptimal solutions; top-level commander; two-level hierarchy; Airports; Bridges; Command and control systems; Force control; Game theory; Government; Mathematical model; Nonlinear dynamical systems; State-space methods; Vehicle dynamics;
fLanguage :
English
Journal_Title :
Aerospace and Electronic Systems, IEEE Transactions on
Publisher :
ieee
ISSN :
0018-9251
Type :
jour
DOI :
10.1109/7.976974
Filename :
976974
Link To Document :
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