• DocumentCode
    1560665
  • Title

    A robust global motion estimation scheme for sprite coding

  • Author

    Cheung, Hoi-Kok ; Siu, Wan-chi

  • Author_Institution
    Dept. of Electron. & Inf. Eng., Hong Kong Polytech. Univ., Kowloon, China
  • Volume
    2
  • fYear
    2003
  • Abstract
    A new global motion estimation technique for sprite coding is presented. The proposed system manages to accurately register frames to a sprite without referencing the sprite. This allows the motion estimation process to be performed in an environment free from the adverse influence of the sprite which is usually blurred by erroneous motion estimation. Furthermore, our system can determine the frame having the highest resolution, base frame, in the video sequence and project all other frames to the space of this base frame. This can avoid loss of information due to decimation. Moreover, the determination of the size of the sprite can be conducted before construction of the sprite which avoids clumsy manual sprite memory allocation. Experimental results show that our proposed technique estimates global motion with high accuracy and with good robustness against estimation errors, so that it is suitable for sprite coding applications in MPEG-4.
  • Keywords
    coding errors; image registration; image sequences; motion estimation; video coding; MPEG-4; base frame; estimation error robustness; highest resolution frame; robust global motion estimation scheme; sprite coding; sprite size determination; video sequence; Concatenated codes; Estimation error; Image coding; MPEG 4 Standard; Motion estimation; Parameter estimation; Recursive estimation; Robustness; Sprites (computer); Video sequences;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Circuits and Systems, 2003. ISCAS '03. Proceedings of the 2003 International Symposium on
  • Print_ISBN
    0-7803-7761-3
  • Type

    conf

  • DOI
    10.1109/ISCAS.2003.1206053
  • Filename
    1206053