DocumentCode
1560665
Title
A robust global motion estimation scheme for sprite coding
Author
Cheung, Hoi-Kok ; Siu, Wan-chi
Author_Institution
Dept. of Electron. & Inf. Eng., Hong Kong Polytech. Univ., Kowloon, China
Volume
2
fYear
2003
Abstract
A new global motion estimation technique for sprite coding is presented. The proposed system manages to accurately register frames to a sprite without referencing the sprite. This allows the motion estimation process to be performed in an environment free from the adverse influence of the sprite which is usually blurred by erroneous motion estimation. Furthermore, our system can determine the frame having the highest resolution, base frame, in the video sequence and project all other frames to the space of this base frame. This can avoid loss of information due to decimation. Moreover, the determination of the size of the sprite can be conducted before construction of the sprite which avoids clumsy manual sprite memory allocation. Experimental results show that our proposed technique estimates global motion with high accuracy and with good robustness against estimation errors, so that it is suitable for sprite coding applications in MPEG-4.
Keywords
coding errors; image registration; image sequences; motion estimation; video coding; MPEG-4; base frame; estimation error robustness; highest resolution frame; robust global motion estimation scheme; sprite coding; sprite size determination; video sequence; Concatenated codes; Estimation error; Image coding; MPEG 4 Standard; Motion estimation; Parameter estimation; Recursive estimation; Robustness; Sprites (computer); Video sequences;
fLanguage
English
Publisher
ieee
Conference_Titel
Circuits and Systems, 2003. ISCAS '03. Proceedings of the 2003 International Symposium on
Print_ISBN
0-7803-7761-3
Type
conf
DOI
10.1109/ISCAS.2003.1206053
Filename
1206053
Link To Document