• DocumentCode
    1561802
  • Title

    XOBS: A formalism for representing the behavior of virtual objects

  • Author

    Goad, Chris

  • Author_Institution
    SILMA Inc., Portland, OR, USA
  • fYear
    1993
  • Firstpage
    260
  • Lastpage
    266
  • Abstract
    Any successful technology for the construction of complex virtual worlds must be based on an expandable repository of components and a robust technology for assembling these components into progressively more complex objects and subworlds. There are two aspects to virtual world assembly: construction of physical shape and appearance, and construction of behavior. A representation for behavior that fully supports component-based assembly technology is presented. The representation is embodied in a software product which interfaces easily to existing modeling and rendering software
  • Keywords
    object-oriented programming; rendering (computer graphics); software libraries; user interfaces; virtual reality; XOBS; component-based assembly technology; expandable repository; modeling; object oriented programming; rendering software; software product; virtual objects; virtual world assembly; Assembly; Computer languages; Containers; Filling; Graphical user interfaces; Large-scale systems; Modems; Object oriented programming; Robustness; Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    AI, Simulation, and Planning in High Autonomy Systems, 1993. Integrating Virtual Reality and Model-Based Environments. Proceedings. Fourth Annual Conference
  • Conference_Location
    Tucson, AZ
  • Print_ISBN
    0-8186-4020-0
  • Type

    conf

  • DOI
    10.1109/AIHAS.1993.410604
  • Filename
    410604