Title :
View synthesis based on texture mapping
Author :
Li, Ganbua ; Zhou, Dongxiang ; Liu, Yun-Hui
Author_Institution :
Joint Center for Intelligent Sensing & Syst., Nat. Univ. of Defense Technol., Changsha, China
Abstract :
In image-based rendering (IBR) applications, how to effectively and efficiently interpolate two consecutive images is a crucial and difficult problem to rend smooth transition. This paper presents a new and efficient algorithm to synthesize two consecutive images with relatively big scale change but little rotation change. First, the algorithm constructs triangular regions using the Delaunay triangulation. Based on the triangulation, we find a matched convex hull, constructed from the matched corner points, between the two images. According to the convex hull, the algorithm divides the images into the center and the border regions in which different methods are employed to map pixels between the two images. Then, a fast texture-mapping method is used to map pixels in the triangular regions. Experimental results conducted on real images demonstrated that our method could produce superior image-based rendering effect in real-time.
Keywords :
image texture; interpolation; mesh generation; real-time systems; rendering (computer graphics); Delaunay triangulation; consecutive image synthesis; image based rendering; image interpolation; image segmentation; image sequences; matched convex hull; pixel mapping; real images; real time systems; texture mapping; triangular regions; view synthesis; Cameras; Image resolution; Image sequences; Industrial training; Intelligent systems; Interpolation; Optical arrays; Pixel; Rendering (computer graphics); Visual effects;
Conference_Titel :
Intelligent Control and Automation, 2004. WCICA 2004. Fifth World Congress on
Print_ISBN :
0-7803-8273-0
DOI :
10.1109/WCICA.2004.1342229