DocumentCode :
1563595
Title :
An Evolutionary Algorithm Using Utility Function as Evolution Directing Function for the Traveling Salesman Problem
Author :
Xu, Min ; Zhang, Sihai ; Wang, Xufa
Author_Institution :
Dept. of Comput. Sci. & Technol., Univ. of Sci. & Technol. of China
Volume :
1
fYear :
2005
Firstpage :
361
Lastpage :
365
Abstract :
The traveling salesman problem is a typical NP-hard combinatorial optimization problem. This paper proposes an evolutionary algorithm based on multi-players game theory (EAMG) for the TSP. EAMG transforms TSP to an n-person game, through agents´ rational behavior to optimize the solution of problem. This paper introduces in detail the design and experiments of EAMG, and analyzes its ability and time complexity, and also compares our algorithm with some other optimization algorithms. The theoretical analysis and experiment results show that EAMG has a good ability of problem solving
Keywords :
computational complexity; evolutionary computation; game theory; travelling salesman problems; NP-hard combinatorial optimization; evolutionary algorithm; multi-players game theory; time complexity; traveling salesman problem; Algorithm design and analysis; Cities and towns; Computer science; Design optimization; Evolutionary computation; Game theory; NP-complete problem; Nash equilibrium; Problem-solving; Traveling salesman problems;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Neural Networks and Brain, 2005. ICNN&B '05. International Conference on
Conference_Location :
Beijing
Print_ISBN :
0-7803-9422-4
Type :
conf
DOI :
10.1109/ICNNB.2005.1614633
Filename :
1614633
Link To Document :
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